![]() ![]() By earning money, you can buy accessories and, amusingly, more work (longer emails to type). The stop-and-go rhythm of Mondays perfectly captures the repetition and routine of an office job, down to having a task disrupted by unexpected pop-ups and messages. I prefer emails, and genuinely enjoy the work I do, but I have realized that there is nothing makes me quite so uniquely aware of my own mortality like sending a barrage of emails. Finish the message, and the boulder rolls down the hill, prompting the player with a new email.ĭon’t get me wrong. Make a mistake, and the boulder rolls down the hill, forcing the player to start over. ![]() As you type, Sisyphus pushes his boulder up the hill. Sending emails is the also the main purpose in Mondays - a Sisyphean Typing Game, developed by siblings Max and Alex Robins, in which the player logs on and follows the prompts to type as many jargon-filled emails as you can reasonably handle. Previously, I communicated with coworkers through Slack, and was mostly spared the behaviors - meetings that should have been emails, emails that should have been meetings, et cetera - that are so often the butt of jokes and memes.īut now - now, I spend a lot of time sending and receiving emails. If I were to name the biggest difference in these two positions, it would be: emails. ![]() Mondays - a Sisyphean Typing Game, developed by maxhgrobins & notalexrobins, 2022.Įarlier this year I moved from a stressful startup job into a more traditional corporate role. ![]()
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